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Minecraft

The Minecraft mace: recipe and best enchantments

Published on 5 October 2026

You craft a mace from one heavy core and one breeze rod: place the core on the crafting table and the rod directly beneath it. The core is the hard part, because it only comes from ominous vaults in trial chambers.

Below we cover where to find both parts, how the smash attack works and which enchantments belong on it. Checked against Java 26.3 and Bedrock 26.52.

How do you make a mace?

The recipe is short; collecting the parts isn’t. A normal swing does 6 damage, about the same as an iron sword, and the mace is slow. What makes it special is the smash attack: hit something while you’re falling at least one and a half blocks, and the further you fall, the harder you hit. Land the hit and you take no fall damage yourself.

Every block counts: the first three blocks add 4 damage each, the next five add 2 each and every block after that adds 1. According to Mojang, a 2-block fall deals 14 damage, 9 blocks deal 29 and 100 blocks deal 120. You don’t need a tower either: launch yourself upwards with a wind charge first.

Heavy core and breeze rod: where do you find them?

  • Breeze rod: drops from a breeze, a wind mob that only lives in trial chambers. Kill one yourself and you get 1 or 2, more with Looting. One rod also crafts into 4 wind charges.
  • Heavy core: only found in ominous vaults. You need an ominous trial key for those, and you only get one during an ominous trial. The chance of a core is 7.5% per vault.

You start an ominous trial by drinking an ominous bottle and walking into a trial chamber. Step by step, it’s all in Minecraft trial chambers. Every player can open every vault once, so with friends everyone gets their own shot at a core.

The best mace enchantments

The mace has three enchantments of its own. Density and Breach can’t go together, and Smite and Bane of Arthropods don’t combine with either of them.

Mace enchantments (Java 26.3)
EnchantmentWhat it doesHow to get it
Density V0.5 extra damage per block fallen, per levelEnchanting table, book or vault
Breach IVYour target’s armour protects 15% less per levelEnchanting table, book or vault
Wind Burst IIILaunches you back up after a smash attackOnly books from ominous vaults
Fire Aspect IISets your target on fireBook on an anvil
Unbreaking IIILasts longerEnchanting table or book
MendingRepairs with experienceBook on an anvil

Against mobs, Density V with Wind Burst III is a strong combination: after each hit you bounce back up for the next. Against players in good armour, Breach IV does more, even on a normal swing. Wind Burst only comes as a level I book, with a 5.5% chance per ominous vault; combine four of them on an anvil to reach level III. The rest of the enchantments are in the best Minecraft enchantments.

To repair it, use breeze rods on an anvil, each restoring a quarter, or combine it with a second mace.

The mace in PvP: fair or not?

In PvP the mace is a big step up. According to the Minecraft Wiki, a player in full netherite armour with Protection IV goes down after a 10-block fall and a critical hit from a Density V mace. With Breach IV it takes 19 blocks, unenchanted 30.

There’s a trade-off, though. The mace is slow, lasts 500 hits in Java and 501 in Bedrock, and a missed smash still costs you fall damage. And no core means no mace.

Setting mace rules on your server

On your own server you decide how heavy the mace gets to hit:

A mace tournament with your friends? On your own server you set the rules: PvP on or off, and who gets to forge the first mace. Plans start at €4.95 per month. See the Minecraft plans.

Frequently asked questions

How do you make a mace in Minecraft?

Place a heavy core on the crafting table with a breeze rod directly beneath it. The core only comes from ominous vaults, the rod from a breeze in a trial chamber.

What is the best enchantment for a mace?

Against mobs Density V with Wind Burst III, against players in good armour Breach IV. Density and Breach can’t be combined. Add Unbreaking III and Mending.

What are the odds of getting a heavy core?

7.5% per ominous vault. Every player can open every vault once.

Does the mace stop fall damage?

Only if you land the smash attack. Hit your target while falling and you take no fall damage; miss and you take the full fall.

How do you repair a mace?

On an anvil with breeze rods, each restoring a quarter, or by combining it with a second mace. Mending works too.

More questions? See all frequently asked questions

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